Development Update It’s been a while since we released our first version for Akzara. One of the main reasons why is because we’re working on a major update for our next version. Today, we’re going to start revealing what those changes are, leading to a 1.1 release on Friday, Jun 8 2012. One area that we improve in this release is the number of animals in the game. We add 12 new animals, i.e. Aardvark, Beaver, Fox, Giraffe, Lizard, Lynx, Mosquito, Owl, Ox, Squirrel, Whale, and Worm. We move away from one animal per alphabet setup to a more…
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Reviewed on iAppsforteachers
We got reviewed! Courtesy to Jason Boyle from iappsforteachers.com. Some excerpt from the reviews, especially on the Parents Zone. “The unique function of Akzara is its ability to track your child’s progress. While your child is playing the game, the application is recording the accuracy, how many puzzles were played, and how long the child played for. These statistics can be found in “Parents’ Zone” on the min menu. The data is laid out in a very clean manner. After my daughter was finished playing Akzara, I immediately checked her statistics. After 16 minutes of playtime, I could clearly see what letters she had struggled with,…
Winning Startup Weekend Surabaya
If there’s something to brag about, it’s winning a Startup Weekend event. But, instead of boasting our achievements, I’d like to thank God for His blessings throughout the weekend. We would not be able to do anything without His grace. And, I’d also like to thank our great team: Andre Oentoro, CEO and co-Founder Ray Pello, the man behind all beautiful stuffs we made today Michael Elwin Setiadi, the man behind all the animations, music and sound effects Camila Amanda, our main iPad developer Surya Adipranata, our Customer Development leader Romansah ‘Acong’ Koeswandy, the man who’s responsible for our social…
